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ScriptDebugger

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ScriptDebugger

Show deprecated

A ScriptDebugger is used to handle the debugging of a specific script. It can be retrieved from the DebuggerManager.

Properties

int

CurrentLine

[ReadOnly] [NotReplicated]

The current line that the script is on.

bool

IsDebugging

[ReadOnly] [NotReplicated]

Describes if this ScriptDebugger is actually debugging the script attached to it.

bool

IsPaused

[ReadOnly] [NotReplicated]

Describes if this ScriptDebugger is paused.

Instance

Script

[ReadOnly] [NotReplicated]

The script object this debugger is linked to.

Inherited from Instance: Show Hide

bool

Archivable

Determines if an Instance can be cloned using /Instance/Clone or saved to file.

string

ClassName

[ReadOnly] [NotReplicated]

A read-only string representing the class this Instance belongs to

int

DataCost

[Hidden] [ReadOnly] [NotReplicated] [Deprecated]

The cost of saving the instance using data persistence.

string

Name

A non-unique identifier of the Instance

Instance

Parent

[NotReplicated]

Determines the hierarchical parent of the Instance

bool

RobloxLocked

[Hidden]

A deprecated property that used to protect CoreGui objects

int64

SourceAssetId

[Hidden] [NotReplicated]
bool

archivable

[Hidden] [NotReplicated] [Deprecated]
string

className

[ReadOnly] [NotReplicated] [Deprecated]

Functions

Instance

AddWatch ( string expression )

Adds a DebuggerWatch with the given expression.

Objects

GetBreakpoints ( )

Returns a list of DebuggerBreakpoint present in the script.

Map

GetGlobals ( int stackFrame )

Returns a dictionary of all variables that are present in the global environment of the stack frame.

Map

GetLocals ( int stackFrame )

Returns a dictionary of all local variables in the specified stack frame.

Array

GetStack ( )

Returns an array of all active call stack frames in the script.

Map

GetUpvalues ( int stackFrame )

Returns a dictionary of all upvalues present in the specified stack frame.

Variant

GetWatchValue ( Instance watch )

Returns the current value of a variable being watched by a DebuggerWatch.

Objects

GetWatches ( )

Returns a list with all the DebuggerWatch instances for this debugger.

Instance

SetBreakpoint ( int line , bool isContextDependentBreakpoint )

Sets the specified line of the script as a breakpoint. Returns a DebuggerBreakpoint that you can use to manage the breakpoint.

void

SetGlobal ( string name , Variant value , int stackFrame )

Sets the value of the variable name as value in the global environment of the specified stack frame.

void

SetLocal ( string name , Variant value , int stackFrame )

Sets the value of the variable name as value in the specified stack frame.

void

SetUpvalue ( string name , Variant value , int stackFrame )

Sets the value of the upvalue name as value in the specified stack frame.

Inherited from Instance: Show Hide

void

ClearAllChildren ( )

This function destroys all of an Instance’s children.

Instance

Clone ( )

Create a copy of an object and all its descendants, ignoring objects that are not Instance/Archivable|Archivable

void

Destroy ( )

Sets the Instance/Parent property to nil, locks the Instance/Parent property, disconnects all connections, and calls Destroy on all children.

Instance

FindFirstAncestor ( string name )

Returns the first ancestor of the Instance whose Instance/Name is equal to the given name.

Instance

FindFirstAncestorOfClass ( string className )

Returns the first ancestor of the Instance whose Instance/ClassName is equal to the given className.

Instance

FindFirstAncestorWhichIsA ( string className )

Returns the first ancestor of the Instance for whom Instance/IsA returns true for the given className.

Instance

FindFirstChild ( string name , bool recursive )

Returns the first child of the Instance found with the given name.

Instance

FindFirstChildOfClass ( string className )

Returns the first child of the Instance whose Instance/ClassName|ClassName is equal to the given className.

Instance

FindFirstChildWhichIsA ( string className , bool recursive )

Returns the first child of the Instance for whom Instance/IsA returns true for the given className.

Instance

FindFirstDescendant ( string name )

Returns the first descendant found with the given Instance/Name.

Actor

GetActor ( )

Returns the Actor associated with the Instance, usually the first Actor ancestor

Variant

GetAttribute ( string attribute )

Returns the attribute which has been assigned to the given name

RBXScriptSignal

GetAttributeChangedSignal ( string attribute )

Returns an event that fires when the given attribute changes

Dictionary

GetAttributes ( )

Returns a dictionary of string → variant pairs for each of the Instance|Instance’s attributes

Objects

GetChildren ( )

Returns an array containing all of the Instance’s children.

string

GetDebugId ( int scopeLength )

[NotBrowsable]

Returns a coded string of the Instances DebugId used internally by Roblox.

Array

GetDescendants ( )

[CustomLuaState]

Returns an array containing all of the descendants of the instance

string

GetFullName ( )

Returns a string describing the Instance’s ancestry.

RBXScriptSignal

GetPropertyChangedSignal ( string property )

Get an event that fires when a given property of an object changes.

bool

IsA ( string className )

[CustomLuaState]

Returns true if an Instance’s class matches or inherits from a given class

bool

IsAncestorOf ( Instance descendant )

Returns true if an Instance is an ancestor of the given descendant.

bool

IsDescendantOf ( Instance ancestor )

Returns true if an Instance is a descendant of the given ancestor.

void

Remove ( )

[Deprecated]

Sets the object’s Parent to nil, and does the same for all its descendants.

void

SetAttribute ( string attribute , Variant value )

Sets the attribute with the given name to the given value

Instance

WaitForChild ( string childName , double timeOut )

[CustomLuaState] [CanYield]

Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Objects

children ( )

[Deprecated]

Returns an array of the object’s children.

Instance

clone ( )

[Deprecated]
void

destroy ( )

[Deprecated]
Instance

findFirstChild ( string name , bool recursive )

[Deprecated]
Objects

getChildren ( )

[Deprecated]
bool

isA ( string className )

[Deprecated] [CustomLuaState]
bool

isDescendantOf ( Instance ancestor )

[Deprecated]
void

remove ( )

[Deprecated]

Events

RBXScriptSignal

BreakpointAdded ( Instance breakpoint )

Fires when a DebuggerBreakpoint is added to the script.

RBXScriptSignal

BreakpointRemoved ( Instance breakpoint )

Fires when a DebuggerBreakpoint is removed from the script.

RBXScriptSignal

EncounteredBreak ( int line , BreakReason breakReason )

Fires when a DebuggerBreakpoint is encountered by the script.

RBXScriptSignal

Resuming ( )

Fires when the game is resumed after being paused by a breakpoint.

RBXScriptSignal

WatchAdded ( Instance watch )

Fires when a DebuggerWatch is added to this script debugger.

RBXScriptSignal

WatchRemoved ( Instance watch )

Fires when a DebuggerWatch is removed from this script debugger.

Inherited from Instance: Show Hide

RBXScriptSignal

AncestryChanged ( Instance child , Instance parent )

Fires when the Instance/Parent property of the object or one of its ancestors is changed.

RBXScriptSignal

AttributeChanged ( string attribute )

Fires whenever an attribute is changed on the Instance

RBXScriptSignal

Changed ( string property )

Fired immediately after a property of an object changes.

RBXScriptSignal

ChildAdded ( Instance child )

Fires after an object is parented to this Instance.

RBXScriptSignal

ChildRemoved ( Instance child )

Fires after a child is removed from this Instance.

RBXScriptSignal

DescendantAdded ( Instance descendant )

Fires after a descendant is added to the Instance

RBXScriptSignal

DescendantRemoving ( Instance descendant )

Fires immediately before a descendant of the Instance is removed.

RBXScriptSignal

Destroying ( )

Fires immediately before the instance is destroyed via Instance/Destroy.

RBXScriptSignal

childAdded ( Instance child )

[Deprecated]