PcoWSkbVqDnWTu_dm2ix
The Developer Hub is now deprecated and information on this page may no longer be accurate. To see our new and improved documentation, please click here. You can read more about the future of documentation here.
Collapse Sidebar

StarterGui

Show deprecated

StarterGui

Show deprecated

The StarterGui service is a container object designed to hold LayerCollector|GUI objects such as ScreenGui|ScreenGuis.

StarterGui as a container

When a Player|Players’ Player/Character|character respawns, the contents of their PlayerGui is emptied. Children of the StarterGui are then copied along with their descendants into the PlayerGui.

LayerCollector|GUI objects such as ScreenGui|ScreenGuis with their LayerCollector/ResetOnSpawn|ResetOnSpawn property set to false will only be placed into each Player|Player’s PlayerGui once and will not be deleted when the Player respawns.

StarterGui as an interface

The StarterGui also includes a range of functions allowing you to interact with the CoreGui. For example StarterGui/SetCoreGuiEnabled can be used to disable elements of the CoreGui. StarterGui/SetCore can perform a range of functions including creating notifications and system messages.

Properties

bool

ProcessUserInput

[Hidden] [NotReplicated]

Allows the StarterGui service to process input like PlayerGui and CoreGui do

bool

ResetPlayerGuiOnSpawn

[Deprecated]

Determines whether each child parented to the StarterGui will be cloned into a player’s PlayerGui when that player’s character is respawned.

ScreenOrientation

ScreenOrientation

Sets the default Enum/ScreenOrientation|screen orientation mode for users with mobile devices

bool

ShowDevelopmentGui

Determines whether the contents of StarterGui is visible in studio

VirtualCursorMode

VirtualCursorMode

[NotScriptable]

Inherited from Instance: Show Hide

bool

Archivable

Determines if an Instance can be cloned using /Instance/Clone or saved to file.

string

ClassName

[ReadOnly] [NotReplicated]

A read-only string representing the class this Instance belongs to

int

DataCost

[Hidden] [ReadOnly] [NotReplicated] [Deprecated]

The cost of saving the instance using data persistence.

string

Name

A non-unique identifier of the Instance

Instance

Parent

[NotReplicated]

Determines the hierarchical parent of the Instance

bool

RobloxLocked

[Hidden]

A deprecated property that used to protect CoreGui objects

int64

SourceAssetId

[Hidden] [NotReplicated]
bool

archivable

[Hidden] [NotReplicated] [Deprecated]
string

className

[ReadOnly] [NotReplicated] [Deprecated]

Functions

Variant

GetCore ( string parameterName )

[Yields]

Returns a variable that has been specified by a Roblox CoreScript

bool

GetCoreGuiEnabled ( CoreGuiType coreGuiType )

Returns whether the given Enum/CoreGuiTypeis enabled or if it has been disabled using StarterGui/SetCoreGuiEnabled

void

RegisterGetCore ( string parameterName , Function getFunction )

void

RegisterSetCore ( string parameterName , Function setFunction )

void

SetCore ( string parameterName , Variant value )

Allows you to perform certain interactions with Roblox’s CoreScript|CoreScripts

void

SetCoreGuiEnabled ( CoreGuiType coreGuiType , bool enabled )

Sets whether the CoreGui element associated with the given Enum/CoreGuiType is enabled or disabled

Inherited from BasePlayerGui: Show Hide

Objects

GetGuiObjectsAtPosition ( int x , int y )

Returns a list of visible GuiObject|GuiObjects occupying the given point on the screen

Objects

GetGuiObjectsInCircle ( Vector2 position , float radius )

Inherited from Instance: Show Hide

void

ClearAllChildren ( )

This function destroys all of an Instance’s children.

Instance

Clone ( )

Create a copy of an object and all its descendants, ignoring objects that are not Instance/Archivable|Archivable

void

Destroy ( )

Sets the Instance/Parent property to nil, locks the Instance/Parent property, disconnects all connections, and calls Destroy on all children.

Instance

FindFirstAncestor ( string name )

Returns the first ancestor of the Instance whose Instance/Name is equal to the given name.

Instance

FindFirstAncestorOfClass ( string className )

Returns the first ancestor of the Instance whose Instance/ClassName is equal to the given className.

Instance

FindFirstAncestorWhichIsA ( string className )

Returns the first ancestor of the Instance for whom Instance/IsA returns true for the given className.

Instance

FindFirstChild ( string name , bool recursive )

Returns the first child of the Instance found with the given name.

Instance

FindFirstChildOfClass ( string className )

Returns the first child of the Instance whose Instance/ClassName|ClassName is equal to the given className.

Instance

FindFirstChildWhichIsA ( string className , bool recursive )

Returns the first child of the Instance for whom Instance/IsA returns true for the given className.

Instance

FindFirstDescendant ( string name )

Returns the first descendant found with the given Instance/Name.

Actor

GetActor ( )

Returns the Actor associated with the Instance, usually the first Actor ancestor

Variant

GetAttribute ( string attribute )

Returns the attribute which has been assigned to the given name

RBXScriptSignal

GetAttributeChangedSignal ( string attribute )

Returns an event that fires when the given attribute changes

Dictionary

GetAttributes ( )

Returns a dictionary of string → variant pairs for each of the Instance|Instance’s attributes

Objects

GetChildren ( )

Returns an array containing all of the Instance’s children.

string

GetDebugId ( int scopeLength )

[NotBrowsable]

Returns a coded string of the Instances DebugId used internally by Roblox.

Array

GetDescendants ( )

[CustomLuaState]

Returns an array containing all of the descendants of the instance

string

GetFullName ( )

Returns a string describing the Instance’s ancestry.

RBXScriptSignal

GetPropertyChangedSignal ( string property )

Get an event that fires when a given property of an object changes.

bool

IsA ( string className )

[CustomLuaState]

Returns true if an Instance’s class matches or inherits from a given class

bool

IsAncestorOf ( Instance descendant )

Returns true if an Instance is an ancestor of the given descendant.

bool

IsDescendantOf ( Instance ancestor )

Returns true if an Instance is a descendant of the given ancestor.

void

Remove ( )

[Deprecated]

Sets the object’s Parent to nil, and does the same for all its descendants.

void

SetAttribute ( string attribute , Variant value )

Sets the attribute with the given name to the given value

Instance

WaitForChild ( string childName , double timeOut )

[CustomLuaState] [CanYield]

Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Objects

children ( )

[Deprecated]

Returns an array of the object’s children.

Instance

clone ( )

[Deprecated]
void

destroy ( )

[Deprecated]
Instance

findFirstChild ( string name , bool recursive )

[Deprecated]
Objects

getChildren ( )

[Deprecated]
bool

isA ( string className )

[Deprecated] [CustomLuaState]
bool

isDescendantOf ( Instance ancestor )

[Deprecated]
void

remove ( )

[Deprecated]

Events

RBXScriptSignal

CoreGuiChangedSignal ( CoreGuiType coreGuiType , bool enabled )

Inherited from Instance: Show Hide

RBXScriptSignal

AncestryChanged ( Instance child , Instance parent )

Fires when the Instance/Parent property of the object or one of its ancestors is changed.

RBXScriptSignal

AttributeChanged ( string attribute )

Fires whenever an attribute is changed on the Instance

RBXScriptSignal

Changed ( string property )

Fired immediately after a property of an object changes.

RBXScriptSignal

ChildAdded ( Instance child )

Fires after an object is parented to this Instance.

RBXScriptSignal

ChildRemoved ( Instance child )

Fires after a child is removed from this Instance.

RBXScriptSignal

DescendantAdded ( Instance descendant )

Fires after a descendant is added to the Instance

RBXScriptSignal

DescendantRemoving ( Instance descendant )

Fires immediately before a descendant of the Instance is removed.

RBXScriptSignal

Destroying ( )

Fires immediately before the instance is destroyed via Instance/Destroy.

RBXScriptSignal

childAdded ( Instance child )

[Deprecated]