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TeleportState

TeleportState

Used to determine the current teleportation state of a player.


Enums

Name Value Description

RequestedFromServer

0

The server has requested that the client teleport.

Started

1

The client has started attempting to teleport.

WaitingForServer

2

The client is waiting for the server to respond to the teleport request.

Failed

3

The teleport failed.

InProgress

4

The teleport is currently in progress. The player usually disconnects and teleports to the destination after this.

Referenced by:

  • Player/OnTeleport