PcoWSkbVqDnWTu_dm2ix
The Developer Hub is now deprecated and information on this page may no longer be accurate. To see our new and improved documentation, please click here. You can read more about the future of documentation here.
Collapse Sidebar

LocalPlayerArrivedFromTeleport

This function fires when the Players/LocalPlayer enters the place following a teleport. The teleportData and customLoadingScreen are provided as arguments.

When fetching teleportData and the customLoadingScreen you are advised to use TeleportService/GetLocalPlayerTeleportData and TeleportService/GetArrivingTeleportGui instead. This is because these functions can be called immediately without having to wait for this event to fire.

This event should be connected immediately in a LocalScript parented to ReplicatedFirst. Otherwise, when the connection is made the event may have already fired.

Loading screen

During a teleport, whilst the destination place is loading, the customLoadingScreen is parented to the CoreGui. Once the place has loaded the ScreenGui|loading screen is Instance/Parent|parented to nil.

If you wish to preserve the customLoadingScreen and perform your own transitions, you will need to parent it to the Players/LocalPlayer|LocalPlayer’s PlayerGui. For example, using the following code inside a LocalScript in ReplicatedFirst:

local TeleportService = game:GetService("TeleportService")
local Players = game:GetService("Players")
local ReplicatedFirst = game:GetService("ReplicatedFirst")

TeleportService.LocalPlayerArrivedFromTeleport:Connect(function(customLoadingScreen, teleportData)
    local playerGui = Players.LocalPlayer:WaitForChild("PlayerGui")
    ReplicatedFirst:RemoveDefaultLoadingScreen()

    customLoadingScreen.Parent = playerGui
    -- animate screen here
    wait(5)
    -- destroy screen
    customLoadingScreen:Destroy()
end)

The customLoadingScreen will not be used if the destination place is in a different game.

Studio limitation

This service does not work during playtesting in Roblox Studio — To test aspects of your game using it, you must publish the game and play it in the Roblox application.

Parameters

Name Type Default Description

The customLoadingScreen the Players/LocalPlayer|LocalPlayer arrived into the place with

The teleportData the Players/LocalPlayer|LocalPlayer arrived into the place with