TweenSize
For thread safety, this property is not safe to read in an unsynchronized thread.
Smoothly resizes a GUI to a new DataType/UDim2 in the specified time using the specified Enum/EasingDirection|EasingDirection and Enum/EasingStyle|EasingStyle.
This function will return whether the tween will play. Normally this will always return true, but it will return false if another tween is active and override is set to false.
See also
GuiObject/TweenPosition, tweens a GUI’s positionGuiObject/TweenSizeAndPosition, tweens a GUI’s size and position synchronously
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
|
|
The size that the GUI should resize |
||
|
Out
|
The direction in which to ease the GUI to the endSize |
||
|
Quad
|
The style in which to ease the GUI to the endSize |
||
|
1
|
How long, in seconds, the tween should take to complete |
||
|
false
|
Whether the tween will override an in-progress tween |
||
|
nil
|
A callback function to execute when the tween completes |
Returns
| Return Type | Summary |
|---|---|
|
Whether the tween will play |
Code Samples
Tween a GuiObject's Size
This code sample demonstrates the usage of the GuiObject/TweenSize function. It initiates an animation on the parent’s GuiObject/Size property to UDim2.new(0.5, 0, 0.5, 0), which is half the GuiObject’s parent size on both axes.
Additionally, it demonstrates how the callback parameter can be used to detect when the tween stops (whether it was cancelled by another tween or completed).