Type Index Pages
- BillboardGui
- CanvasGroup
- Frame
- Hint
- ImageButton
- ImageLabel
- PlayerGui
- ScreenGui
- ScrollingFrame
- StarterGui
- SurfaceGui
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- UIAspectRatioConstraint
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- VideoFrame
- ViewportFrame
- ChangeHistoryService
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- DataModelSession
- DockWidgetPluginGui
- MultipleDocumentInterfaceInstance
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- PluginGui
- PluginGuiService
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- PluginMenu
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- PluginToolbarButton
- QWidgetPluginGui
- Selection
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- StatsItem
- StudioService
- StudioTheme
No results found!
-
Instance
- GameSettings
- DebugSettings
- BodyMover
- WeldConstraint
- HttpRbxApiService
- NotificationService
- Translator
- Lighting
- Beam
- GuiService
- UserInputService
- Studio
- Plugin
- HttpService
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- RunService
- Pages
- Humanoid
- TestService
- PathfindingService
- Chat
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- Feature
- CharacterAppearance
- Constraint
- NetworkReplicator
- JointInstance
- Light
- BasePlayerGui
- AnalyticsService
- NetworkMarker
- BinaryStringValue
- FlyweightService
- Geometry
- LoginService
- InstancePacketCache
- ThirdPartyUserService
- TouchInputService
- RuntimeScriptService
- GuidRegistryService
- PartOperationAsset
- DialogChoice
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- Accoutrement
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- PointsService
- ChangeHistoryService
- ServerScriptService
- JointsService
- LogService
- InputObject
- Toolbar
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- CFrameValue
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- Color3Value
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- Vector3Value
- AnimationController
- BindableFunction
- Button
- Trail
- LocalizationTable
- LocalizationService
- DebuggerBreakpoint
- DebuggerWatch
- ScriptDebugger
- Animator
- Attachment
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- RemoteEvent
- PluginManager
- Camera
- Stats
- Sky
- StarterPlayer
- Dragger
- TerrainRegion
- Path
- TextFilterResult
- Dialog
- StatsItem
- GoogleAnalyticsConfiguration
- ScriptContext
- ControllerService
- CacheableContentProvider
- ReflectionMetadataClasses
- ReflectionMetadataEnums
- DebuggerManager
- GuiBase
- UIBase
- LuaSourceContainer
- GuiItem
- DataModelMesh
- ServiceProvider
- ReflectionMetadataItem
- PostEffect
- PhysicsPacketCache
- TouchTransmitter
- RobloxReplicatedStorage
- Visit
- LuaWebService
- ScriptService
- FlagStandService
- VirtualUser
- SpawnerService
- TimerService
- CookiesService
- Team
- GroupService
- StarterGear
- Message
- PlayerScripts
- Configuration
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- Debris
- ReplicatedFirst
- ServerStorage
- ReplicatedStorage
- Folder
- TweenService
- Players
- ContextActionService
- StarterPlayerScripts
- SoundService
- KeyframeSequenceProvider
- VRService
- PluginGuiService
- Player
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- Pose
- Keyframe
- KeyframeSequence
- IntConstrainedValue
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- ForceField
- RayValue
- Fire
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- ParticleEmitter
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- ObjectValue
- SoundGroup
- UserGameSettings
- ClickDetector
- Sound
- Selection
- BadgeService
- TaskScheduler
- GlobalDataStore
- DataStoreService
- CustomEvent
- CustomEventReceiver
- VirtualInputManager
- FunctionalTest
- TweenBase
- SoundEffect
- ReflectionMetadataEvents
- ClusterPacketCache
- PVInstance
- FaceInstance
- Controller
- ReflectionMetadataCallbacks
- ReflectionMetadataFunctions
- ReflectionMetadataYieldFunctions
- ReflectionMetadataProperties
- ReflectionMetadata
- AdvancedDragger
- HapticService
- FriendService
- GamepadService
No Result Found !!!
GetLimb
For thread safety, this property is not safe to read in an unsynchronized thread.
This function returns the Enum/Limb enum that is associated with the given Part
This function works for both R15 and R6 rigs, for example:
-- For R15
print(humanoid:GetLimb(character.LeftUpperLeg)) -- Enum.Limb.LeftLeg
print(humanoid:GetLimb(character.LeftLowerLeg)) -- Enum.Limb.LeftLeg
print(humanoid:GetLimb(character.LeftFoot)) -- Enum.Limb.LeftLeg
-- For R6
print(humanoid:GetLimb(character:FindFirstChild("Left Leg"))) -- Enum.Limb.LeftLeg
GetLimb will throw an error if the Part|Part's parent is not set to the Humanoid|Humanoid's parent.
Parameters
| Name | Type | Default | Description |
|---|---|---|---|
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The |
Returns
| Return Type | Summary |
|---|---|
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The |
Code Samples
Getting a Humanoid's Limbs
Put this in a LocalScript. The output will vary based on if the humanoid is R6 or R15.
local character = game.Players.LocalPlayer.Character local humanoid = character.Humanoid for _, child in pairs(character:GetChildren()) do local limb = humanoid:GetLimb(child) if limb ~= Enum.Limb.Unknown then print(child.Name .. " is part of limb " .. limb.Name) end end
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