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FillCylinder

Fills a cylinder of smooth terrain in a given space. The space is defined using a CFrame, height, and radius.

Usage

workspace.Terrain:FillCylinder(CFrame.new(0, 50, 0), 5, 30, Enum.Material.Asphalt)

Parameters

Name Type Default Description

The cframe (position and orientation) of the terrain block

The height in studs of the terrain ball

The radius in studs of the terrain cylinder

The Enum/Material of the terrain cylinder

Returns

Return Type Summary

No return