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GameplayPaused

Player

bool

The GameplayPaused property indicates if the player is currently in a pause state in a place with Workspace/StreamingEnabled|StreamingEnabled activated. It is set on the client but replicated to the server.

To determine the pause status, you can utilize this property as outlined articles/content streaming#customizing-pause-screen|here.

See Also

  • Workspace/StreamingEnabled which controls whether content streaming is enabled
  • Workspace/StreamingPauseMode which controls the streaming physics pause mode