Type Index Pages
- BillboardGui
- CanvasGroup
- Frame
- Hint
- ImageButton
- ImageLabel
- PlayerGui
- ScreenGui
- ScrollingFrame
- StarterGui
- SurfaceGui
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- ChangeHistoryService
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- DockWidgetPluginGui
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- PluginToolbarButton
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No results found!
-
Instance
- GameSettings
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- BodyMover
- WeldConstraint
- HttpRbxApiService
- NotificationService
- Translator
- Lighting
- Beam
- GuiService
- UserInputService
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- JointInstance
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- Color3Value
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- Vector3Value
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- LocalizationTable
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- Camera
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- StarterPlayer
- Dragger
- TerrainRegion
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- GoogleAnalyticsConfiguration
- ScriptContext
- ControllerService
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- DebuggerManager
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- AdvancedDragger
- HapticService
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- GamepadService
No Result Found !!!
GripPos
This item is not replicated across Roblox’s server/client boundary.
The GripPos property controls the positional offset of a Tool weld matrix. It is one of several properties used to position how the player holds the tool.
Other tool properties that control how a player holds a tool include: Grip/GripUp|Up, Grip/GripRight|Right, and Grip/GripForward|Forward properties. All of these properties are stored in a single CFrame in the Tool/Grip property.
In order to change a tool’s grip properties, you must either use a Script or LocalScript or a plugin such as this one.
Code Samples
Grip Stick
The code below insert’s a Tool named “Stick” into the Players/LocalPlayer|LocalPlayer's BackPack. When the player pressed their left mouse button and activates the tool, the code prints the values of the tool’s grip properties.
local tool = Instance.new("Tool")
tool.Name = "Stick"
tool.Parent = game.Players.LocalPlayer.Backpack
local handle = Instance.new("Part")
handle.Name = "Handle"
handle.Parent = tool
handle.Size = Vector3.new(.1,3,.1)
handle.Color = Color3.new(108, 88, 75) -- Brown
tool.Activated:Connect(function()
print(tool.Grip)
print(tool.GripUp)
print(tool.GripRight)
print(tool.GripForward)
print(tool.GripPos)
end)
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