Type Index Pages
- BillboardGui
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Instance
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No Result Found !!!
GripRight
This item is not replicated across Roblox’s server/client boundary.
The GripRight property is one of the properties that specifies a Tool|Tool's orientation in a character’s hand. This represents the R00, R10, and R20 values of the Grip DataType/CFrame|CFrame's rotation matrix.
Other tool properties that control how a player holds a tool include: Grip/GripUp|Up, Grip/GripForward|Forward, and Grip/GripPos|Pos properties. All of these properties are stored in a single CFrame in the Tool/Grip property.
In order to change a tool’s grip properties, you must either use a Script or LocalScript or a plugin such as this one.
Code Samples
Grip Stick
The code below insert’s a Tool named “Stick” into the Players/LocalPlayer|LocalPlayer's BackPack. When the player pressed their left mouse button and activates the tool, the code prints the values of the tool’s grip properties.
local tool = Instance.new("Tool")
tool.Name = "Stick"
tool.Parent = game.Players.LocalPlayer.Backpack
local handle = Instance.new("Part")
handle.Name = "Handle"
handle.Parent = tool
handle.Size = Vector3.new(.1,3,.1)
handle.Color = Color3.new(108, 88, 75) -- Brown
tool.Activated:Connect(function()
print(tool.Grip)
print(tool.GripUp)
print(tool.GripRight)
print(tool.GripForward)
print(tool.GripPos)
end)
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