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FaceControls

Show deprecated

FaceControls

Show deprecated

Properties

float

ChinRaiser

[NotReplicated]

Raises the chin up; moves the lower lip upwards

float

ChinRaiserUpperLip

[NotReplicated]

Moves the upper lip when ChinRaiser is engaged and touching the upper lip

float

Corrugator

[NotReplicated]

Brings the left and right brows inward together

float

EyesLookDown

[NotReplicated]

Moves gaze down

float

EyesLookLeft

[NotReplicated]

Moves gaze left

float

EyesLookRight

[NotReplicated]

Moves gaze right

float

EyesLookUp

[NotReplicated]

Moves gaze up

float

FlatPucker

[NotReplicated]

Also known as lip tightener; brings the corners of the mouth inward and pressing the lips back against the teeth

float

Funneler

[NotReplicated]

Makes a ‘O’ shape with the mouth

float

JawDrop

[NotReplicated]

Lowers the jaw downward opening the mouth

float

JawLeft

[NotReplicated]

Moves mouth and jaw to the left (character left)

float

JawRight

[NotReplicated]

Moves mouth and jaw to the right (character right)

float

LeftBrowLowerer

[NotReplicated]

Lowers the left brow down

float

LeftCheekPuff

[NotReplicated]

Puffs up the left cheek

float

LeftCheekRaiser

[NotReplicated]

Squints the left eye

float

LeftDimpler

[NotReplicated]

Moves the corners of the mouth back in Z

float

LeftEyeClosed

[NotReplicated]

Closes the left eyelid

float

LeftEyeUpperLidRaiser

[NotReplicated]

Raises the left eyelid upwards to reveal more of the eye white above the iris

float

LeftInnerBrowRaiser

[NotReplicated]

Raises the interior half of the left brow upwards

float

LeftLipCornerDown

[NotReplicated]

Lowers the corners of the mouth downwards in a frown

float

LeftLipCornerPuller

[NotReplicated]

Raises the corners of the mouth upwards in a smile

float

LeftLipStretcher

[NotReplicated]

Stretches the corners of the mouth apart

float

LeftLowerLipDepressor

[NotReplicated]

Lowers the lower lip down away from the upper lip revealing the lower teeth

float

LeftNoseWrinkler

[NotReplicated]

Raise the left nostril, pulls the brow down slightly, and wrinkles on the side of the nose

float

LeftOuterBrowRaiser

[NotReplicated]

Raises the outer part of the left brow upwards

float

LeftUpperLipRaiser

[NotReplicated]

Raises the left upper lip away from the lower lip revealing the upper teeth

float

LipPresser

[NotReplicated]

Presses the lips together

float

LipsTogether

[NotReplicated]

Brings the lips together relative to JawDrop

float

LowerLipSuck

[NotReplicated]

Rolls the lower lip up over the teeth

float

MouthLeft

[NotReplicated]

Moves the mouth left

float

MouthRight

[NotReplicated]

Moves the mouth right

float

Pucker

[NotReplicated]

Makes a kiss-like shape with the mouth

float

RightBrowLowerer

[NotReplicated]

Lowers the right brow down

float

RightCheekPuff

[NotReplicated]

Puffs up the right cheek

float

RightCheekRaiser

[NotReplicated]

Squints the right eye

float

RightDimpler

[NotReplicated]

Moves the corners of the mouth back in Z

float

RightEyeClosed

[NotReplicated]

Closes the right eyelid

float

RightEyeUpperLidRaiser

[NotReplicated]

Raises the right eyelid upwards to reveal more of the eye white above the iris

float

RightInnerBrowRaiser

[NotReplicated]

Raises the interior half of the right brow upwards

float

RightLipCornerDown

[NotReplicated]

Lowers the corners of the mouth downwards in a frown

float

RightLipCornerPuller

[NotReplicated]

Raises the corners of the mouth upwards in a smile

float

RightLipStretcher

[NotReplicated]

Stretches the corners of the mouth apart

float

RightLowerLipDepressor

[NotReplicated]

Lowers the lower lip down away from the upper lip revealing the lower teeth

float

RightNoseWrinkler

[NotReplicated]

Raises the right nostril, pulls the brow down slightly, and wrinkles on the side of the nose

float

RightOuterBrowRaiser

[NotReplicated]

Raises the outer part of the right brow upwards

float

RightUpperLipRaiser

[NotReplicated]

Raises the right upper lip away from the lower lip revealing the upper teeth

float

TongueDown

[NotReplicated]

Bends the tongue down

float

TongueOut

[NotReplicated]

Extends the tip of the tongue out of the mouth

float

TongueUp

[NotReplicated]

Bends the tongue up

float

UpperLipSuck

[NotReplicated]

Rolls the upper lip around the teeth

Inherited from Instance: Show Hide

bool

Archivable

Determines if an Instance can be cloned using /Instance/Clone or saved to file.

string

ClassName

[ReadOnly] [NotReplicated]

A read-only string representing the class this Instance belongs to

int

DataCost

[Hidden] [ReadOnly] [NotReplicated] [Deprecated]

The cost of saving the instance using data persistence.

string

Name

A non-unique identifier of the Instance

Instance

Parent

[NotReplicated]

Determines the hierarchical parent of the Instance

bool

RobloxLocked

[Hidden]

A deprecated property that used to protect CoreGui objects

int64

SourceAssetId

[Hidden] [NotReplicated]
bool

archivable

[Hidden] [NotReplicated] [Deprecated]
string

className

[ReadOnly] [NotReplicated] [Deprecated]

Functions

Inherited from Instance: Show Hide

void

ClearAllChildren ( )

This function destroys all of an Instance’s children.

Instance

Clone ( )

Create a copy of an object and all its descendants, ignoring objects that are not Instance/Archivable|Archivable

void

Destroy ( )

Sets the Instance/Parent property to nil, locks the Instance/Parent property, disconnects all connections, and calls Destroy on all children.

Instance

FindFirstAncestor ( string name )

Returns the first ancestor of the Instance whose Instance/Name is equal to the given name.

Instance

FindFirstAncestorOfClass ( string className )

Returns the first ancestor of the Instance whose Instance/ClassName is equal to the given className.

Instance

FindFirstAncestorWhichIsA ( string className )

Returns the first ancestor of the Instance for whom Instance/IsA returns true for the given className.

Instance

FindFirstChild ( string name , bool recursive )

Returns the first child of the Instance found with the given name.

Instance

FindFirstChildOfClass ( string className )

Returns the first child of the Instance whose Instance/ClassName|ClassName is equal to the given className.

Instance

FindFirstChildWhichIsA ( string className , bool recursive )

Returns the first child of the Instance for whom Instance/IsA returns true for the given className.

Instance

FindFirstDescendant ( string name )

Returns the first descendant found with the given Instance/Name.

Actor

GetActor ( )

Returns the Actor associated with the Instance, usually the first Actor ancestor

Variant

GetAttribute ( string attribute )

Returns the attribute which has been assigned to the given name

RBXScriptSignal

GetAttributeChangedSignal ( string attribute )

Returns an event that fires when the given attribute changes

Dictionary

GetAttributes ( )

Returns a dictionary of string → variant pairs for each of the Instance|Instance’s attributes

Objects

GetChildren ( )

Returns an array containing all of the Instance’s children.

string

GetDebugId ( int scopeLength )

[NotBrowsable]

Returns a coded string of the Instances DebugId used internally by Roblox.

Array

GetDescendants ( )

[CustomLuaState]

Returns an array containing all of the descendants of the instance

string

GetFullName ( )

Returns a string describing the Instance’s ancestry.

RBXScriptSignal

GetPropertyChangedSignal ( string property )

Get an event that fires when a given property of an object changes.

bool

IsA ( string className )

[CustomLuaState]

Returns true if an Instance’s class matches or inherits from a given class

bool

IsAncestorOf ( Instance descendant )

Returns true if an Instance is an ancestor of the given descendant.

bool

IsDescendantOf ( Instance ancestor )

Returns true if an Instance is a descendant of the given ancestor.

void

Remove ( )

[Deprecated]

Sets the object’s Parent to nil, and does the same for all its descendants.

void

SetAttribute ( string attribute , Variant value )

Sets the attribute with the given name to the given value

Instance

WaitForChild ( string childName , double timeOut )

[CustomLuaState] [CanYield]

Returns the child of the Instance with the given name. If the child does not exist, it will yield the current thread until it does.

Objects

children ( )

[Deprecated]

Returns an array of the object’s children.

Instance

clone ( )

[Deprecated]
void

destroy ( )

[Deprecated]
Instance

findFirstChild ( string name , bool recursive )

[Deprecated]
Objects

getChildren ( )

[Deprecated]
bool

isA ( string className )

[Deprecated] [CustomLuaState]
bool

isDescendantOf ( Instance ancestor )

[Deprecated]
void

remove ( )

[Deprecated]

Events

Inherited from Instance: Show Hide

RBXScriptSignal

AncestryChanged ( Instance child , Instance parent )

Fires when the Instance/Parent property of the object or one of its ancestors is changed.

RBXScriptSignal

AttributeChanged ( string attribute )

Fires whenever an attribute is changed on the Instance

RBXScriptSignal

Changed ( string property )

Fired immediately after a property of an object changes.

RBXScriptSignal

ChildAdded ( Instance child )

Fires after an object is parented to this Instance.

RBXScriptSignal

ChildRemoved ( Instance child )

Fires after a child is removed from this Instance.

RBXScriptSignal

DescendantAdded ( Instance descendant )

Fires after a descendant is added to the Instance

RBXScriptSignal

DescendantRemoving ( Instance descendant )

Fires immediately before a descendant of the Instance is removed.

RBXScriptSignal

Destroying ( )

Fires immediately before the instance is destroyed via Instance/Destroy.

RBXScriptSignal

childAdded ( Instance child )

[Deprecated]